Joseph "Gen. Joe" Generally
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Joseph "Gen. Joe" Generally
Series
Description
- Placeholder
Starting Skills
Rimworld: Combat Extended
- Shooting - 15
- Melee - 4
- Construction - 12, Single passion
- Mining - 12
- Cooking - 0
- Plants - 0
- Animals - 0
- Crafting - 4
- Artistic - 0
- Medical - 0
- Social - 12, Single passion
- Intellectual - 1
Incapable of : None
Rimworld: Cursed Planet
- Shooting - 15, Single passion
- Melee - 4
- Construction - 14, Double passion
- Mining - 12
- Cooking - 0
- Plants - 0
- Animals - 0
- Crafting - 4
- Artistic - 0
- Medical - 0
- Social - 12, Single passion
- Intellectual - 1
Incapable of : None
Rimworld: Seven Deadly Sins
- Shooting - 15, Double passion
- Melee - 10, Single passion
- Construction - 4
- Mining - 3
- Cooking - 2
- Plants - 4
- Animals - 4
- Crafting - 3
- Artistic - 3
- Medical - 1
- Social - 2, Double passion
- Intellectual - 2
Incapable of : None
Physical appearance
- Dark skin with short, spiky, white hair.
Personality
Rimworld: Combat Extended
- Tough, Iron-willed.
Rimworld: Cursed Planet
- Tough, Iron-willed.
Rimworld: Seven Deadly Sins
- ?
Lore
- Placeholder
Trivia
- Although Gen. Joe originally died from blood loss in episode #4 of Combat Extended, the series was restarted in episode #5 and this time, he survived.
- When the series restarted Gen. Joe lost 1 skill in shooting, 5 skill in mining, and 2 skill in social.