Rimworld: Genetics

From The Joris Archive


Rimworld: Genetics
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Aired May 2022
Length 19

Previous SeriesRimworld: Tech VS Magic
Next SeriesRimworld: Empire Experience


Introduction

  • After the bio-weapon attack of Dr. Sarg, the High Stellarch dispatches Genecorp on a mission to clean up the mess and make the planet livable again, by any means necessary.

This modpack is focused on massively overhauling all things biological, with the main focus being the incredible Vanilla Genetics Expanded mod, supplimented by dozens of diseases, treatments, ailments, injuries and more.

Series Summary

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Notable Mods

  • Vanilla Genetics Expanded

Goals

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All Characters

Starting Colonists:

Gained Colonists:

Trivia

  • The series was soft-rebooted in episode #11 following "total and utter failure" and "mental insanity".