Rimworld: Vanilla Expanded Mechanoids
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Introduction
- Mechanoids, Factories, and a storyteller with difficulty set far too high when I have absolutely no experience nor know how to use the mods in the mod pack? Smells like Rimworld.
Familiar faces return for the long-awaited Vanilla Expanded: Mechanoids, the newest VE mod that overhauls the mechanoid system and introduces a huge amount of industrialisation and expansion like never before.
Series Summary
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Notable Mods
- Vanilla Factions Expanded - Mechanoids
- Hotseat - Dynamic Storyteller Switcher
Goals
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All Characters
Starting Colonists:
- Nano "Robochild" Fingers
- Translucent "Shittle-Bot" Role
- Envious "Mondo-Bot" Spark
- Clingy "Jilp-Bot" Debt
Gained Colonists:
- Morgan "Thorgan" Whorgan
- Arseny "MeeKrob" Crawford
- Norrin Radd
- Pete "Dr. Kramer" Skinner
- Tyler "Mr. Mosin" Scheuble
- Hog "Sans" Duske
- Kegdenter Hungover
- Redundant "Mondo-Bot V2" Beam
- Guilty "Konstantyn" Driver
- Braña "Baldor Hammer" porcupine
- Kiriko "Hotdog" Bridges
- Johannes "Dr Husky" Fox
- Delilah "Sorsha" O'riordan
- Robert "R Daneel Olivaw" Uttley
- Elliott "Pelvis Resley" Frost
- Lillymay "Kekvit Irae" Dee
- Chris "Yoyo Ohno" Sheppard
- Unspoken "Geedorah" Beat
- Ayli "Icewolf" Dumas
- Feigned "Jilp-Bot V2" Worker
- Imaginary "Icewolf 2.0" Truth
- Fearful "Konstantyn 2.0" Spear
- Unwritten "Mr. Streamer" Honour
- Envious "Bag Snup" Villain
- Cynical "Cleatus Blumpki" Traitor
- Chilly "Tiber" Breath
- Erroneous "PANGPOWER" Warrior
Trivia
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